Amaru: counters, combos and tips
Attacker · Redhammer · exterior/window entry, flank entry
Amaru is countered by Castle (panel on the window removes the hook point), Frost (welcome Mat under the window downs her) and Aruni (surya Gate on the window damages her).
Amaru's gadget: Garra Hook
Grappling hook (5 uses, 8 s cooldown, 15 m range) that pulls her up to windows, open/unreinforced hatches, skylights and ledges at or above her height, smashing the barricade on arrival.
Who counters Amaru?
CastleStrongpanel on the window removes the hook point.
FrostStrongWelcome Mat under the window downs her.
AruniSituationalSurya Gate on the window damages her.
ClashSituationalCCE shield blocks the window and the kick.
KapkanSituationalEDD on the window damages her.
What does Amaru counter?
Amaru isn't a direct counter to any one operator; the value is in the role.
Amaru myths
- Amaru can open reinforced hatches. Garra Hook works only on unreinforced or open hatches.
Key Amaru facts (Y11S3)
- Targets windows, unreinforced or open hatches, skylights, railings and ledges at the same height or higher; only from outside for windows. (since Y4S3 (Ember Rise))
- Cannot open a reinforced hatch; she can only hook through an unreinforced or already-open hatch. (since Y4S3)
- Cannot grapple through a window covered by Castle's panel; takes damage through Kapkan EDD or Aruni Surya Gate on the window; downed by Frost's Welcome Mat; Clash's shield blocks the window and the Garra Kick. (since Y4S3 / gadget-specific)
- The hook is loud on latch and she cannot shoot until she lands. (since Y4S3)
Sources
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